Post by Twilight Prince on May 31, 2010 18:12:58 GMT -5
Quick Reference:
Link (14 HP)
SAP: 3 | DP: 3, 3, 4, 4
SA: Spin Attack (2AP, 2H, Front & Side, 2U) | Jump Attack (5 AP, LR, Use Roll, 2U) | Bow (3AP, LR, 2U) | Boomerang (2AP, Stun for 2 turns, 2U)| Transform
Wolf Link
Lunge Attack (6 AP, 1U) | Latch (2 AP, 3H, 1 U) | Growl (+1 DP, 3 Turns, 2U)
Our favorite cone-shaped-hat-wearing hero is here, wielding the legendary Master Sword. (Oooh...legendary...)
HP: 14
SAP: 3
Defenses: 3, 3, 4, 4
Special Abilities:
Spin Attack
Description: SCRAAAAAHH! Link spins his sword around wildly, hitting multiple times
Effect: 2 hits, 2 attack points each, ONLY HITS FRONT AND BACK SPACE
Uses: 2
Jump Attack
Description: Link leaps into the air and lunges forward, swinging his sword. You must use the Roll Dodge.
Effect: Long-ranged Attack, 5 attack points
Uses: 2
Bow
Description: Link fires an arrow from his trusty bow.
Effect: Long-ranged, 3 attack points
Boomerang
Description: Link throws his (also trusty) boomerang.
Effect: 2 attack points (keep in mind that it's not long-ranged), Stun (prevents enemy from Moving or Dodging)
Uses: 2
Character Analysis:
I tried to make Link a good, solid character. I ended up making him more power-oriented and less defense-oriented than I'd wanted...I may change that later.
Anyway, I think Link's got plenty of tricks for dealing with pretty much everyone: the Bow for hitting Back Space hiders, the Boomerang for stopping Dodgers (and enabling him to move to the Side Space to attack with more power), and two multi-hit attacks.
I can't think of any glaring weaknesses Link has, other than that Growl is his only Defensive ability, and you have to be Wolf Link (and therefore, spend a turn Transforming) to use it.
Link (14 HP)
SAP: 3 | DP: 3, 3, 4, 4
SA: Spin Attack (2AP, 2H, Front & Side, 2U) | Jump Attack (5 AP, LR, Use Roll, 2U) | Bow (3AP, LR, 2U) | Boomerang (2AP, Stun for 2 turns, 2U)| Transform
Wolf Link
Lunge Attack (6 AP, 1U) | Latch (2 AP, 3H, 1 U) | Growl (+1 DP, 3 Turns, 2U)
LINK
Our favorite cone-shaped-hat-wearing hero is here, wielding the legendary Master Sword. (Oooh...legendary...)
HP: 14
SAP: 3
Defenses: 3, 3, 4, 4
Special Abilities:
Spin Attack
Description: SCRAAAAAHH! Link spins his sword around wildly, hitting multiple times
Effect: 2 hits, 2 attack points each, ONLY HITS FRONT AND BACK SPACE
Uses: 2
Jump Attack
Description: Link leaps into the air and lunges forward, swinging his sword. You must use the Roll Dodge.
Effect: Long-ranged Attack, 5 attack points
Uses: 2
Bow
Description: Link fires an arrow from his trusty bow.
Effect: Long-ranged, 3 attack points
Boomerang
Description: Link throws his (also trusty) boomerang.
Effect: 2 attack points (keep in mind that it's not long-ranged), Stun (prevents enemy from Moving or Dodging)
Uses: 2
Character Analysis:
I tried to make Link a good, solid character. I ended up making him more power-oriented and less defense-oriented than I'd wanted...I may change that later.
Anyway, I think Link's got plenty of tricks for dealing with pretty much everyone: the Bow for hitting Back Space hiders, the Boomerang for stopping Dodgers (and enabling him to move to the Side Space to attack with more power), and two multi-hit attacks.
I can't think of any glaring weaknesses Link has, other than that Growl is his only Defensive ability, and you have to be Wolf Link (and therefore, spend a turn Transforming) to use it.