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Post by Twilight Prince on Aug 19, 2010 16:30:38 GMT -5
From the choices above, which would you want to work on in a Zelda game?
While I'd love to work on any of those, I doubt I'd be very good at most of them...but maybe I could write music, that would be really cool.
How about you?
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Post by Rafa on Aug 19, 2010 23:39:20 GMT -5
Definitely map design (I don't know what it's actually called. I picked overworld in the poll.) I mess around with a game making program in my spare time and I enjoy putting a lot of detail into places in games. It takes a lot of effort to put things together in an area and make it look and feel natural. Plus, the way maps are arranged can tell a story about how it used to be like, such as a messy house or abandoned objects in a cave.
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Post by Twilight Prince on Aug 28, 2010 14:11:44 GMT -5
Definitely map design (I don't know what it's actually called. I picked overworld in the poll.) I mess around with a game making program in my spare time and I enjoy putting a lot of detail into places in games. It takes a lot of effort to put things together in an area and make it look and feel natural. Plus, the way maps are arranged can tell a story about how it used to be like, such as a messy house or abandoned objects in a cave. Yeah, I don't know what it's actually called, either. That's really cool, Rafa. I've never really thought about it that way. I guess it's because developers do a good job of making things look natural. I wonder how they decide where trees go, or where dirt paths are...it's kind of interesting.
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